mobs.yml

The mobs.yml configuration

In this section, we will explain to you every config value from mobs.yml. If you have any more questions, feel free to join our discord support server!

mobs.yml are used to define what mobs will drop mobcoins, in there you can configure the drop chance and the drop amount

Config Explanation

PIG:
  chance: 26
  amount: '0.1-0.5'
  • PIG PIG is the mob type, and it can be changed to any type

  • chance The chance of mobcoins will drop

  • amount The amount of mobcoins that will drop and the amount can be ranged. For example amount: '1-5' - that means the amount of mobcoins that will be drop will be between 1 and 5

See the full configuration on how to add multiple entity and how to integrate with Mythic Mobs!

Full Configuration

# Entity Type: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
# supports decimals and range, check example below!
entities:
  PIG:
    chance: 26
    amount: '0.1-0.5'
  SHEEP:
    chance: 26
    amount: '0.5-1.25'
  COW:
    chance: 26
    amount: '3.25'
  ZOMBIE:
    chance: 26
    amount: '4.25-5.50'
  SKELETON:
    chance: 26
    amount: '5-7.25'
  # MythicMobs Integration example
  SkeletalKnight:
    chance: 100
    amount: '10.25-25.75'
  SkeletonKing:
    chance: 100
    amount: '50.25-100.20'

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